Developer Resources:

Customer Quotes:

Product Editions

WebORB was designed for three modes of operation - Development Mode, Standalone Enterprise Edition and Cloud Edition. The Development Mode supports all the features, but limits the number of clients which can make requests to the server to the first five IP addresses. The Standalone Enterprise Edition can be deployed on a private server or in a data center, it has no limitations and requires a license key. The Cloud Edition can be deployed into Amazon EC2 and Microsoft Azure.

Major Differentiators Development Mode Enterprise Edition
Cost Free Download Contact Sales
Requires License Key  
Supports Clustering/Load Balancing/Failover  
Commercial Support  
IP Connection Limit 5 No Limit
Server Environment Development Multiple WebORB Servers
Developer Productivity Tools Development Mode Enterprise Edition
Management Console
FlashBuilder 4/FlexBuilder 3 Integration
Service Browsers (including WCF support)
Invocation Test Drive
ActionScript Code Generators (AS3, Cairngorm, PureMVC)
Code Generators for Mate & Swiz Frameworks
Code Generators for WSDL-based web services
Pluggable Custom Code Generators
Pluggable Object Browsers
Graphical Security Configurator
Single-Click Deployment
Visual Studio Project Templates
Examples with Source Code
Documentation
Remote Invocation Development Mode Enterprise Edition
Flex Remoting (AMF3)
Flash Remoting (AMF0)
AJAX Client Support
Silverlight Support
AMF Behavior for WCF Services
.NET Object Session Scope (.NET)
Custom Object Activation
Service Level Security
Custom Serializers
Service Object Factories
Custom Pre- and Post-Invocation Handling
WebORB Data Management for Flex (WDMF)
WDMF Client Synchronization
Real-Time Messaging & Streaming Development Mode Enterprise Edition
RTMP/RTMPT
Flex Messaging (Producer/Consumer MXML API)
MSMQ Integration for Flex Messaging Clients
Remote Shared Objects
Client Stream Recording
Video Streaming
Server Initiated Streaming
Server-to-Client Method Invocation
Client-to-Client Method Invocation
Server-to-Server Method Invocation